DeepSlide: From Artifacts to Presentation Delivery

arXiv:2605.15202v1 Announce Type: new
Abstract: Presentations are a primary medium for scholarly communication, yet most AI slide generators optimize the artifact (a visually plausible deck) while under-optimizing the delivery process (pacing, narrative, and presentation preparation). We present DeepSlide, a human-in-the-loop multi-agent system that supports preparing the full presentation process, from requirement elicitation and time-budgeted narrative planning, to evidence-grounded slide–script generation, attention augmentation, and rehearsal support. DeepSlide integrates (i) a controllable logical-chain planner with per-node time budgets, (ii) a lightweight content-tree retriever for grounding, (iii) Markov-style sequential rendering with style inheritance, and (iv) sandboxed execution with minimal repair to ensure renderability. We further introduce a dual-scoreboard benchmark that cleanly separates static artifact quality from dynamic delivery excellence. Across 20 domains and diverse audience profiles, DeepSlide matches strong baselines on artifact quality while consistently achieving larger gains on delivery metrics, improving narrative flow, pacing precision, and slide–script synergy with clearer attention guidance.
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SDOF: Taming the Alignment Tax in Multi-Agent Orchestration with State-Constrained Dispatch

arXiv:2605.15204v1 Announce Type: new
Abstract: Multi-agent orchestration frameworks such as LangChain, LangGraph, and CrewAI route tasks through graph-based pipelines but do not enforce the stage constraints that govern real business processes. We present SDOF, a framework that treats multi-agent execution as a constrained state machine. SDOF operates through two primary defensive layers, implemented by three components: (1) an Online-RLHF Specialized Intent Router trained via Generative Reward Modeling (GRPO) and (2) a StateAwareDispatcher with GoalStage finite-automaton checks and precondition/postcondition SkillRegistry validation for auditable execution control. On a recruitment system backed by the Beisen iTalent platform (6000+ enterprises), 185 expert-curated scenarios trigger 1671 live API calls. Our GSPO-aligned 7B Intent Router achieves higher joint accuracy than zero-shot GPT-4o on this FSM-constrained adversarial routing benchmark (80.9% versus 48.9%). In end-to-end execution, SDOF reaches 86.5% task completion (95% confidence interval 80.8 to 90.7) and blocks all 22 operations in the injection, illegal HR subset. Under a broader message-level blocking audit, SDOF attains precision 100% and recall 88%, expert agreement kappa=0.94. A separate evaluation on 960 SGD-derived dialogues spanning 8 service domains surfaces 201 stage-order conflicts under our FSM mapping, 41 of which arise in the normal split. This arXiv version reports the current validated scope; extended multi-seed training comparisons and deeper workflow evaluations will be released in a subsequent update.
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Does Theory of Mind Improvement Really Benefit Human-AI Interactions? Empirical Findings from Interactive Evaluations

arXiv:2605.15205v1 Announce Type: new
Abstract: Improving the Theory of Mind (ToM) capability of Large Language Models (LLMs) is crucial for effective social interactions between these AI models and humans. However, the existing benchmarks often measure ToM capability improvement through story-reading, multiple-choice questions from a third-person perspective, while ignoring the first-person, dynamic, and open-ended nature of human-AI (HAI) interactions. To directly examine how ToM improvement techniques benefit HAI interactions, we first proposed the new paradigm of interactive ToM evaluation with both perspective and metric shifts. Next, following the paradigm, we conducted a systematic study of four representative ToM enhancement techniques using both four real-world datasets and a user study, covering both goal-oriented tasks (e.g., coding, math) and experience-oriented tasks (e.g., counseling). Our findings reveal that improvements on static benchmarks do not always translate to better performance in dynamic HAI interactions. This paper offers critical insights into ToM evaluation, showing the necessity of interaction-based assessments in developing next-generation, socially aware LLMs for HAI symbiosis.
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Fair outputs, Biased Internals: Causal Potency and Asymmetry of Latent Bias in LLMs for High-Stakes Decisions

arXiv:2605.15217v1 Announce Type: new
Abstract: Instruction-tuned language models exhibit behavioural fairness in high-stakes decisions while retaining biased associations in their internal representations. However, whether these suppressed representations can affect model outputs – and whether such causal potency is symmetric across demographic groups – remains unknown. We investigate the use of open-weight models for mortgage underwriting using matched applications that differ only in racially-associated names and reveal a critical disconnect: models show no output-level bias, yet retain and amplify demographic representations across model layers. Through activation steering and novel cross-layer interventions, we demonstrate that this suppressed information is decision-relevant: when reinjected at critical layers, it produces near-complete decision reversals. Critically, this latent bias is asymmetric – steering interventions affect decisions in one demographic direction, while producing minimal effects in reverse – and susceptible to adversarial prompt engineering and parameter-efficient fine-tuning. These findings demonstrate that behavioural audits focused on outputs are insufficient: fair outputs can mask exploitable internal biases. They also motivate dual-layer testing frameworks combining output evaluation with representational analysis for AI governance in high-stakes decisions.
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SkillSmith: Compiling Agent Skills into Boundary-Guided Runtime Interfaces

arXiv:2605.15215v1 Announce Type: new
Abstract: Recently, skills have been widely adopted in large language model (LLM)-based agent systems across various domains. In existing frameworks, skills are typically injected into the agent reasoning loop as contextual guidance once matched to a runtime task, enabling specialized task-solving capabilities. We find that this execution paradigm introduces two major sources of redundancy: irrelevant context injection and repeated skill-specific reasoning and planning. To this end, we propose SkillSmith, a boundary-first compiler-runtime framework that compiles skill packages offline into minimal executable interfaces. By extracting fine-grained operational boundaries from skills, SkillSmith enables agents to dynamically access and execute only the relevant components at runtime, thereby minimizing unnecessary context injection and redundant reasoning overhead. In the evaluation on SkillsBench benchmark, SkillSmith reduces solve-stage token usage by 57.44%, thinking iterations by 42.99%, solve time by 50.57% (2.02x faster), and token-proportional monetary cost by 57.44% compared with using raw-skills. Moreover, compiled artifacts produced by a stronger model can be reused by a smaller or more efficient runtime model, improving task accuracy in cases where raw skill interpretation fails. The source code and data are available at https://github.com/AetherHeart-AI/Aeloon.
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