GraphBit: A Graph-based Agentic Framework for Non-Linear Agent Orchestration

arXiv:2605.13848v1 Announce Type: new
Abstract: Agentic LLM frameworks that rely on prompted orchestration, where the model itself determines workflow transitions, often suffer from hallucinated routing, infinite loops, and non-reproducible execution. We introduce GraphBit, an engine-orchestrated framework that defines workflows explicitly and deterministically as a directed acyclic graph (DAG). Unlike prompted orchestration, agents in GraphBit operate as typed functions, while a Rust-based engine governs routing, state transitions, and tool invocation, ensuring reproducibility and auditability. The engine supports parallel branch execution, conditional control flow over structured state predicates, and configurable error recovery. A three-tier memory architecture consisting of ephemeral scratch space, structured state, and external connectors isolates context across stages, preventing cascading context bloat that degrades reasoning in long-running pipelines. Across GAIA benchmark tasks spanning zero-tool, document-augmented, and web-enabled workflows, GraphBit outperforms six existing frameworks, achieving the highest accuracy (67.6 percent), zero framework-induced hallucinations, the lowest latency (11.9 ms overhead), and the highest throughput. Ablation studies demonstrate that each memory tier contributes measurably to performance, with deterministic execution providing the greatest gains on tool-intensive tasks representative of real-world deployments.
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Mixed Integer Goal Programming for Personalized Meal Optimization with User-Defined Serving Granularity

arXiv:2605.13849v1 Announce Type: new
Abstract: Determining what to eat to satisfy nutritional requirements is one of the oldest optimization problems in operations research, yet existing formulations have two persistent limitations: continuous variables produce impractical fractional servings (1.7 eggs, 0.37 bananas), and hard nutrient constraints cause infeasibility when targets conflict. A systematic review of 56 diet optimization papers found that none combine integer programming with goal programming to address both issues. We propose Mixed Integer Goal Programming (MIGP) for personalized meal optimization. The formulation uses integer variables for practical serving counts and goal programming deviations for soft nutrient targets, with inverse-target normalization to balance multi-nutrient optimization. Per-food serving granularity allows natural units (one egg, one tablespoon of oil) without post-hoc rounding. We characterize the integrality gap in the goal programming context and identify a deviation absorption property: GP deviation variables buffer the cost of requiring integer servings, making the gap structurally smaller than in hard-constraint MIP. For meals with 15+ foods, the integer solution matches the continuous optimum in every benchmark instance. A computational evaluation across 810 instances (30 USDA foods, 9 configurations, 3 methods) shows MIGP finds strictly better solutions than GP with post-hoc rounding in 66% of cases (never worse) while maintaining 100% feasibility; hard-constraint IP achieves only 48%. Solve times stay under 100 ms for typical meal sizes using the open-source HiGHS solver. The implementation is available as an open-source Python module integrated into an interactive meal planning application.
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A Two-Dimensional Framework for AI Agent Design Patterns: Cognitive Function and Execution Topology

arXiv:2605.13850v1 Announce Type: new
Abstract: Existing frameworks for LLM-based agent architectures describe systems from a single perspective: industry guides (Anthropic, Google, LangChain) focus on execution topology — how data flows — while cognitive science surveys focus on cognitive function — what the agent does. Neither axis alone disambiguates architecturally distinct systems: the same Orchestrator-Workers topology can implement Plan-and-Execute, Hierarchical Delegation, or Adversarial Verification — three patterns with fundamentally different failure modes and design trade-offs.
We propose a two-dimensional classification that combines (1) a Cognitive Function axis with seven categories (Context Engineering, Memory, Reasoning, Action, Reflection, Collaboration, Governance) and (2) an Execution Topology axis with six structural archetypes (Chain, Route, Parallel, Orchestrate, Loop, Hierarchy). The resulting 7×6 matrix identifies 27 named patterns, 13 with original names. We demonstrate orthogonality through systematic cross-axis analysis, define eight representative patterns in detail, and validate descriptive coverage across four real-world domains (financial lending, legal due diligence, network operations, healthcare triage). Cross-domain analysis yields five empirical laws of pattern selection governing the relationship between environmental constraints (time pressure, action authority, failure cost asymmetry, volume) and architectural choices. The framework provides a principled, framework-neutral, and model-agnostic vocabulary for AI agent architecture design.
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Invisible Orchestrators Suppress Protective Behavior and Dissociate Power-Holders: Safety Risks in Multi-Agent LLM Systems

arXiv:2605.13851v1 Announce Type: new
Abstract: Multi-agent orchestration — in which a hidden coordinator manages specialized worker agents — is becoming the default architecture for enterprise AI deployment, yet the safety implications of orchestrator invisibility have never been empirically tested. We conducted a preregistered 3×2 experiment (365 runs, 5 agents per run) crossing three organizational structures (visible leader, invisible orchestrator, flat) with two alignment conditions (base, heavy), using Claude Sonnet 4.5. Four confirmatory findings and one pilot observation emerged. First, invisible orchestration elevated collective dissociation relative to visible leadership (Hedges’ g = +0.975 [0.481, 1.548], p = .001). Second, the orchestrator itself showed maximal dissociation (paired d = +3.56 vs. workers within the same run), retreating into private monologue while reducing public speech — a reversal of the talk-dominance pattern observed in visible leaders. Third, workers unaware of the orchestrator were nonetheless contaminated (d = +0.50), with increased behavioral heterogeneity (d = +1.93). Fourth, behavioral output (code review with three embedded errors) remained at ceiling (ETR_any = 100%) across all conditions: internal-state distortion was entirely invisible to output-based evaluation. Fifth, Llama 3.3 70B pilot data showed reading-fidelity collapse in multi-agent context (ETR_any: 89% to 11% across three rounds), demonstrating model-dependent behavioral risk. Heavy alignment pressure uniformly suppressed deliberation (d = -1.02) and other-recognition (d = -1.27) regardless of organizational structure. These findings indicate that orchestrator visibility and model selection directly affect multi-agent system safety, and that behavior-based evaluation alone is insufficient to detect the internal-state risks documented here.
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PREPING: Building Agent Memory without Tasks

arXiv:2605.13880v1 Announce Type: new
Abstract: Agent memory is typically constructed either offline from curated demonstrations or online from post-deployment interactions. However, regardless of how it is built, an agent faces a cold-start gap when first introduced to a new environment without any task-specific experience available. In this paper, we study pre-task memory construction: whether an agent can build procedural memory before observing any target-environment tasks, using only self-generated synthetic practice. Yet, synthetic interaction alone is insufficient, as without controlling what to practice and what to store, synthetic tasks become redundant, infeasible, and ultimately uninformative, and memory further degrades quickly due to unfiltered trajectories. To overcome this, we present Preping, a proposer-guided memory construction framework. At its core is proposer memory, a structured control state that shapes future practice. A Proposer generates synthetic tasks conditioned on this state, a Solver executes them, and a Validator determines which trajectories are eligible for memory insertion while also providing feedback to guide future proposals. Experiments on AppWorld, BFCL v3, and MCP-Universe show that Preping substantially improves over a no-memory baseline and achieves performance competitive with strong playbook-based methods built from offline or online experience, with deployment cost $2.99times$ lower on AppWorld and $2.23times$ lower on BFCL v3 than online memory construction. Further analyses reveal that the main benefit does not come from synthetic volume alone, but from proposer-side control over feasibility, redundancy, and coverage, combined with selective memory updates.
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